Crisses' Internal Landscape
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Our internal landscape is a set of extremely complex and interactive mental constructs or compents of the system which help us to deal with the internal world and to interact with one another. These *are* our internal world. Some are vacation spots, some are parts of the structure in our head that allow us to maintain various levels of distance from the outside world, or which allow us to interact in a familiar medium/neutral territory inside our head. A number of them give us the ability to interact with one another in a face-to-face autonomous manner so that we can communicate within our head, rather than interacting as a jumbled mess of thoughts that keep stepping on one another.
Full frontal view of "Original" internal landscape with reasonable shot of Aliessas Tree
Note that some of these are perceived as external, but since we can't swear that they are, we are listing them as part of our internal landscape. At the very least, the interface to those places is internal -- a gateway or portal or methodology that is required to reach the place in question.
In 2017, we revamped our internal landscape into more of an amphitheater or spaceship "Bridge" with side chambers for gatekeepers and their crew and new amenities (an additional meeting room/flexspace was added, for example). Counting Interfaces and Internal Landscape major features as part of our system allowed us to relax about a number and discover other residents, and we made more mental room to theoretically accommodate rising numbers more easily.
- Front
- Front Room
- the Librarian
- The Back Room
- Memory Chamber
- Almerissas Room
- the Creche New was Christinas Room
- The House New
- Nursery New - the daycare center dedicated to reparenting youngers
- Recreation Center New - (pre)teen & family recreation space
- Meeting Room (Flexspace 1)
- Test Kitchen (Flexspace 2)
- The Sea - home of Fate
- Astral Plane
- Kerri - Drendel's birthworld
- Acres Farendis - Star's birthworld
- The Jungle - internal landscape or pocket dimension? Taelee's original home
- The Jungle 2 - pocket dimension - another jungle, retreat
- Iceworld
4-17-04 - We have 3d internal landscape pictures of our "Original" internal landscape:
- up close of The Bench, Pandora's Box, The Golden Cauldron
- up close of Control, the Logbook, Front and the Front Window
- up close of Shane's Box, Almerissa's Desk and The Door to the Back Room
- outside up close view of Front, Crissmask and the Front Window
- overview of the Front Room featuring the Pillows and Control
- overview of the Front Room featuring the Bench and Pandoras Box
- full frontal view of internal landscape with reasonable shot of the Tree
- interfaces with external or pocket places places on the Round Table side
- interfaces with external or pocket places on the hallway side
- A close up view of the Meeting Room with the Round Table
- A close up view of the File Cabinet and the Memory Chamber
- a view of the side hallway with Christinas Room and Almerissas Room
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